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{ PR } Penelope

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✥ P R O F I L E ✥




 N A M E
    Penelope 

 B I R T H N A M E
    
Ivory

 G E N D E R
    
Female ♀

 A G E
    
17

 B I R T H D A Y
    December 31st

 M A G I C
    
Arcane


 V O I C E
    youtu.be/ne0XiPSqtSo?list=PLGd…
    Accent youtu.be/iu-EbjwSvq4

 R A N K I N G
    
Bronze

 S P E C I E S
    Human

 H E I G H T | W E I G H T
    
157cm | 50 kg 

 G E N E R A L   A P P E A R A N C E
    
Penelope has rose pink eyes that appear red or purple depending on the lighting, and iridescent white hair. She has an unsettling doll-like appearance and is often viewed as a fragile and scrawny girl. Her complexion is unhealthily pale, and she always seems sickly.

    Lately Penelope seems to have put on weight, giving her a sturdier appearance.




✥ S K I L L S  &  A B I L I T I E S ✥




        INT  ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ [+2]
         8
        VIT  ◆ ◆ ◆ ◇ ◇ ◇ ◇ ◇       
         3
        SPD  ◆ ◆ ◆ ◇ ◇ ◇ ◇ ◇     
         3
        STR  ◆ ◇ ◇ ◇ ◇ ◇ ◇ ◇  
         1
        LCK  ◆ ◇ ◇ ◇ ◇ ◇ ◇ ◇       
         1
        DEF  ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇  
         0

    B A S E [14] (+2 Upgrade stats)
    T O T A L [16] 


A C T I V E  ✦  M A G I C


 Spacial Contract · Covetous | OTHER | Beginner
    SP·Covetous allows an exchange of space between the caster and an area or entity. An equivalent change is not required, so the difference in exchange between the two can be ignored. Neighboring substances are disregarded. Any effects casted upon the other entity will be switched along onto the main entity (the caster), and vice versa. In a way, SPC provides a teleportation.

    " Fleeting petals flutter against your complexion. You blink your eyes and open them, only to find yourself in a different position from before."
     
    Duration | Immediate effect | 1 turn cooldown
    Range | As far as the eye can see | Single target
    Mana Cost | Low

    ✦ Arcane users somehow interfere with SPC, so are immune. 
    ✦ Although the differences in exchange are disregarded, the larger the spaces, the more mana costly and difficult the spell becomes.
    ✦ SPC can be casted approximately 8 times per day.
    ✦ SPC will not activate without visual identification of the target. This spell will have no effect when sightless.


✥ Empathia Vincula | OTHER | Beginner
    Empathia Vincula connects the health and physical conditions of two targets, creating a pseudo life-link. When bound, all damage recieved will be shared with EV. The damage dealt on Target A will be equally afflicted upon Target B, simultaneously. However, it cannot share death, even under the circumstance of one dying. It cannot prevent deaths either. Both may reach death through other means, for example overbleeding, but not by EV alone. The spell terminates by then.


    Duration | 3 turn effect | 3 turn cooldown
    Range | None | 2 or single target(s)
    Mana Cost | Med

    ✦ EV cannot deal damage directly.
    ✦ Ending the spell early will result in a penalty of a reduction of SPD by 1 for approximately 24 hours.
    ✦ EV shares effects like healing as well.


✥ Spacial Contract · Summon | OFFENSE | Beginner
    SP·Summon is an offensive summon. A conduct instrument of choice is required to be summoned, in this case, a musical instrument. It is a total of 2 summons, the instrument and a puppet of choice - in this case, a toy knight. The sound of the summoned instrument will not only serve as a key to call the summon, but also a baton to give commands. Specifically, the knight's movements would be expressed through musical characterization. The knight is dependent on the caster's controls, thus should the caster ever stop, the knight's form would collapse and decompose into butterflies. When the puppet despawns, so will the instrument. The knight is capable of melee attacks and sword and shield combat. Like the movements, the speed is also dependent on the rhythm of the music.

"A kaleidoscope of butterflies merge into what seemed like an instrument. A long note is played and more butterflies materialize, forming the shape of a knight."

    Duration | Dependent cast time | 3 turn effect | 4 turn cooldown
    Range | None 
    Mana Cost | Med  

    ✦ The puppet will despawn by itself after 3 turns, that is, if without any fatal damage. It will take approximately 3 hits of an average STR attacker to despawn it forcibly.
    ✦ Stopping or preventing the caster will directly terminate the spell. After the despawn, the puppet cannot be animated anymore before cooldown ends.
    ✦ The puppet does not collapse the second the music pauses. There will be a short period of time, about 10 seconds, before the form begins to loosen.


P A S S I V E  ✦  M A G I C


✥ Congeriae Territory
    
Penelope is capable of creating pocket dimensions, in which the user can use to store items. However with no information on the pocket yet, little is known about its safety. The total mass of the objects within the pocket is only to be less or equal to her weight.

    *Due to regulations there are designated objects that she carries, and will not change except for rp specific items.



✥ P E R S O N A L   I N F O ✥




"Could you do me a small favor...?"

 P E R S O N A L I T Y

✔ | Adventurous | Perceptive | Rational | Inquisitive | Objective |

  | Vain | Easily Influenced | Planner |

✖ | Selfish | Detached | Inconsistent | Nosy | Deceitful | Untrusting |

    

Everyone has their masks. But Penelope takes it to the next level. Her every pore was made to be a grifter; almost even as a con-artist when it comes to her physical appearance. She's a chameleon. She can be whoever she needs to be. The composed lady of a higher class, the optimistic cheerful friend, the timid girl who goes by unnoticed - So on and so forth, the list goes on. But she's also one to crush your heart, soul and spirit into one bloody pulp if and when it pays her. 

She is the owner of a rational mind. She strives to keep instinctive emotions miles away from her(failing often with anger), though that does not mean she does not exhibit emotions. Having lived a life that has relied on her conduct and behavior, she has grown to be a deceitful and perceptive person in order to react accordingly, who's well-aware of her surroundings and the clues surrounding people drop off. And this makes her capable of analyzing those around her by instinct, though also prompting a perpetual mode of wariness and distrust. 

Yet what may seem like a manipulative, soulless girl, happens to be quite goal-oriented and ambitious. Like most humans, her primary goal is finding meaning in her short mortal life. What is her purpose? Is there even a purpose? Penelope is an idealist, setting out a perfect rose colored life in front of her; she reaches out for what she needs with a perfect plan laid out on her palm. Her meticulousness in planning is severe and nearly inhumane; being the person who has medical and commercial appointments of even the next year jotted down in her diary. 

She is a voracious reader and sophophile always hunting for knowledge, which allows her to be rather open when faced with new information and opportunities, maybe a little too much so to the point of being easily influenced. Ever since she had the ability to read, she's held interest in many works of literature. It's worth noticing that half of Penelope’s ideas and trickery and fake charm comes from the knowledge she gathered within her well-loved books - a lot of psychology books, actually - since, there were only so many practical learning opportunities during her bed-ridden years. 


 L I K E S
    ◇ moderate sunbathing (She gets sun burns though)
    ◇ fairytales and good endings
    ◇ adventure
    ◇ learning, to an extent
    ◇ desserts (who doesn't???)
    ◇ rose pastries
    ◇ friendly debates
    ◇ birdies
    ◇ visual and performing arts

 D I S L I K E S
    ◇ left in strong sunlight without sunscreen
    ◇ getting cold treatment
    ◇ dancing 
    ◇ ugly bugs 
    ◇ illness

 B I O G R A P H Y

 
   Her life began inauspiciously. She was a sickly child, asthmatic, and anemic, born to a cult leader who governed a small state in the Northern East lands. She was a disappointment to her father, for to him, to be associated with such a weak child was detrimental to his name. Not to mention, her illnesses consumed extra time and money to condition. Her siblings on the other hand, were epitomes of perfection. Each and every one of them were healthy, exceptionally intelligent, and charismatic. After all, they served as status symbols, trained to uphold their family name, while nothing was expected from the runt of the litter. Despite so, she was still offered the same education as her siblings (as far as her body could handle)- sessions after sessions of lectures and classes - just so she wouldn’t harm the family name any further. Luckily, not allowing herself to languish in her frailties, she grasped the opportunities and brought uncompromising zeal into her studies.

    She found some sense of purpose in the teachings and practices of her mentors, yet still something would plague her: loneliness. She met no one beside the tutors, clergy, and her attendants. The only children around were her siblings, whom all held her with contempt. Never did anyone waste a drop of energy with her. Her monotonous life, in boredom and seclusion, inevitably brought her to seek some kind of escapism. As one would do, she sought solace in her own mind of fantasies and pretend plays, cultivating a vivid imagination. However, that was the extent of which she could experience the world outside her mind and her surroundings, beside books of fables and tales. And though they were impossible dreams, the vivid sights and interesting encounters, the thrill of adventure and the tears of happy endings, all left a mark in her young heart. 

    With the brewing of time, she grew into a little lady of discipline and integrity. New sessions were added to her curriculum, and classes grew more harsh and demanding than her classes as a child- more social skills, schemes, and tactics to manipulate, deceit, and appeal. In the end, her blood forever branded her a member of the family, her appearance might as well be used to showcase the family name. Yet despite how fitting she looked, like a doll on display, dressed elaborately in fine jewels and large gowns, the meek girl easily lost her poise and never quite obtained the socialite personality her family demanded of her.

   The weak temperament she had, the frailty in her movements, were excused for a couple years before she'd become a joke amongst the nobility. Ridden with embarrassment, her family agreed unanimously that she was to be removed from social events, from the face of their city. Yet in a way it'd been too late, as her name spread as far as to reach someone who took an interest in the girl. He called himself a doll collector, but the title had a more sinister meaning to it. It was young stray women that he collected, and having set his eyes on the girl, he paid her a few visits a month, which grew more and more frequent. She enjoyed his company however, especially when he brought treats now and then. But ultimately, he gave her a greater gift she never dared to dream of - freedom. She was to leave with the man who, as her "Uncle" would take her to tour the world. Yet unbeknownst to her, she was being gifted for relations, and freedom was nowhere closer to her than before.

    To signify her Uncle's possession of her, she was given the name - Penelope. She had been traveling for a bit, carried around by the man for display. However with a body like hers, it was inevitable that she needed medical care from time to time. In the end, he had stopped in the outskirts of Stonehaven, where stood one of his many questionable display houses, a living quarter for his 'dolls' - whom were possibly all kidnapped women. As children are with toys, the man had grown tired of his new plaything, and set out to find another. She was left with the few other girls in the manor. And so once again, she was another caged animal... But this time she was ready to leave, even if it meant leaving behind what materialistic luxury her family and Uncle could give her. She was sick of having no autonomy over her life.  Though with hesitance, she was ready for a simpler life- specifically, one displayed through a flyer with the promising title, Palaegius Express.

    Ya n she ditched the disgusting place n went on the train.



✥ M I S C E L L A N E O U S ✥




 T R I V I A
    
    ◇ Has her first family's insignia on her back.
    ◇ Despite her calm disposition, she is easy to anger.
    ◇ She seems extremely frail, as if touching her would shatter her like a vase. She is stronger than she looks though, and can has fairly good endurance and speed.
    ◇ Aesthetics-etherealdelights.tumblr.com/

 

Image size
4400x3400px 56.16 MB
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meiruuu's avatar
sHE IS SO BEAUTIFUL T///////T
and you style is really the most gorgeous thing ever aaa//// loves and protc this bab